Fixed hair not adjusting to the characters head sizes.Removed various exploits used to equip locked items.Fixed issue where Crossbowman could get disconnected from server during regular gameplay.Fixed a crash during post-game screen transition.Fixed a crash that could occur when dismounting a ladder.Fixed a PS4/PS5 crash that occurred when loading into the tutorial.Fixed animation stutters with combo to (alt) feintįixed an Xbox crash that occurred when resuming from a suspended state (while on the Store menu), and when attempting to use save data from an Xbox One X console on an Xbox Series S console.Fixed server physics for interrupts not playing animations.Fixed animation freezes after getting hit during a heavy slash feint to jab with a shield.Fixed legs being stuck in idle while moving around and fighting.Removed sliding that occurred when attacking while strafing forward in third-person.Fixed an animation break that occurred when attacking right after Parry recovery.Fixed animation popping in 1P/3P when cancelling attack into another attack.Fixed sprint turn animation not being in sync between clients in third-person.Visually fixed the players feet not moving during a jump and when landing a jump.Fixed an issue where picking up a damaged constructible would cause it to be invulnerable next time it is placed.Added a cooldown when using a Kick into an attack.Added missing impact sounds and impact sparks.Temporarily disabled 1 handed spear to rework animation sets and make it more readable.Fixed a bug with the Greatsword parry where player collision would not match their position when their parry was broken. Friendly archers are better at this already!įixed an issue where player could get stuck with fists and unable to attack after climbing ladderįixed an issue where initiating a combat action immediately after doing a VO line did not work. Fixed server movement corrections on dodging and jumping (caused visual jittering to occur for players)īandage kits no longer deal damage to teammates.Kick/Jab/Special cooldown is now refreshed when entering Interrupting states.Fixed attacking queuing issues, so players will now be able to more successfully initiate a follow up parry, attack, or dash.Active riposte and counter durations now continue for remaining duration if attack is feinted/transitions to heavy attack.Fixed an issue where players visually sprinted sideways too much in third-person.Reduced players’ ability to significantly backwards drag before a swing.Fixed some movement correction that happened while jumping.Improved overall performance during the Lionspire banner stage.Fixed a performance issue where player corpses would negatively impact performance.The Xbox Series S will now play at the intended 60 frames per second!.Party members will now see a voice indication in the UI for themselves and other party members when speaking.
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